Ghost of Tsushima Announced for PS5, Next-Gen Improvements Revealed

Sucker Punch Production’s hit game Ghost of Tsushima is coming to the PlayStation 5, the developer said this week. It’s not getting a PlayStation 5 rerelease that we know of yet, but it’s been confirmed that the game will be playable on the next-gen console via backwards compatibility and will benefit from some of the core upgrades offered to games on the new console. It’ll be playable on the console the same day that the PlayStation 5 is released, Sucker Punch said.

The update on Ghost of Tsushima was shared by the developer shortly after PlayStation shared a bunch of details about the PlayStation 5’s backwards compatibility feature. For those who’ve been progressing through the game on the PlayStation 4 and don’t want to have to start over, you can bring your save file with you so you can pick up where you left off.

On the PlayStation 5, the

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For Honor to receive 60 FPS and graphics improvements on next-gen consoles

a group of people in costumes

© Provided by Windows Central

The move to 60 FPS is a big deal for For Honor on console.

What you need to know

  • For Honor is a unique melee fighting game from Ubisoft where knights, vikings, and samurai square off in combat.
  • Ubisoft has announced the game will be playable on next-gen consoles, and will come with enhancements. Additionally, all progress will transfer for free.
  • Most notably, the game will be in 4K on Xbox Series X, and the game will get an update that brings 60 FPS to both Xbox Series X and Series S at a later date.

Ubisoft has confirmed in a “Warrior’s Den” livestream that For Honor, Ubisoft’s unique melee third-person fighting game where knights, vikings, and samurai face off, will be fully playable on next-gen consoles such as the Xbox Series X and the Xbox Series S. In-game progress for levels, gear, and cosmetics

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NBA 2K21 Next-Gen Improvements to Pro Stick, Passing and More Outlined

Visual Concepts has offered some in-depth details on what’s coming to the next-gen version of NBA 2K21, including improvements to shooting and dribbling with the Pro Stick, as well as changes to the Shot Meter, Shot Creators, 3-point line recognition, and passing.

Apparently, the Pro Stick will be taken to “even greater heights” for NBA 2K1 on Xbox Series X/S and PlayStation 5, with slow flicks of the analogue stick when shooting resulting in higher shot arcs and faster flicks of the Pro Stick keeping your shot flat. Bank shots and layups will also be easier to control, while the Shot Meter will benefit from being made more ‘readable’, no longer scaling by distance, and gaining an arrowhead for aiming and timing, so you can better see the ‘sweet spot’.

The Shot Meter window is blue and will grow or shrink depending on how good a shooter your chosen

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